1.305.407.3778

VIDEO: 3 Mixing & Mastering Tips To Improve The Sound Of Your Music

SUBSCRIBE! ► http://bit.ly/1fCpeQd
APPLY TO FULLSCREEN ► http://bit.ly/ZXwtf0

Mixing and mastering should be taken very seriously. Whether you’re a seasoned audio engineer, a beginner in sound design, or an artist trying to make the best sounding music possible, there should be an emphasis on creating acoustically pleasing music. Today, I have 3 tips to produce better sounding music. These tips can help you create better beats (hip hop, pop, electronica, dubstep, etc.), better vocals for audio, better mixes, and set a foundation before you master your audio. If you have any questions, feel free to comment in the comment section below. Don’t forget to like, share, and subscribe!

P.S: If you’re a musician, artists, music producer, etc. and you want your music to be reviewed professionally with unbiased intent, email us at info@nerdswithpassports.com.

SUBSCRIBE! ► http://bit.ly/1fCpeQd
FOLLOW US on Dailymotion! ► http://bit.ly/1mMorPD
TWITCH! ► http://bit.ly/1iG82Z9

——————————————————————

TWITTER ► http://www.twitter.com/nerdswpassports
FACEBOOK ► http://www.facebook.com/nerdswithpassports
INSTAGRAM ► http://instagram.com/nerdswithpassports
MUSIC ► http://www.soundcloud.com/nerdswithpassports
VINE ► http://vinebox.co/u/wjZOC1yheUU

Sponsored by NERDS Clothing ► http://nerdsclothing.com
HipHopGamer ► http://youtube.com/hiphopgamer1
Hosted by K.V Anime & Sang Frais

▼ FOLLOW THE TEAM ▼
K.V Anime: http://www.twitter.com/kvanime
Sang Frais: http://www.twitter.com/SangFrais
Pro_Kesadia: http://www.twitter.com/Pro_Kesadia

We upload new videos every week for your enjoyment, as well as ours. Anything from gaming, music, entertainment, etc, we do it all! If ya wanna chat, just follow us on our various social networks above MAAAN ▲

Nerds With Passports is your multimedia destination for video games, reviews, news, music, opinions, and overall entertainment.
► http://www.youtube.com/nerdswithpassports
► http://nerdswithpassports.com/
Video Rating: / 5

default16

Pro Tools Production Tips – (Mixing and Mastering)

Pro Tools Production Tips - (Mixing and Mastering)

To listen to the final version of the song “Can’t Get Enough Of You” click on this link:

iZotope Ozone Free Trial Link:
http://www.izotope.com/products/audio/ozone/

In this pro tools production tip, Shawn Vela (velavisuals.com) demonstrates a basic understanding of mixing and mastering music for beginners. Remember, our channel is for beginners as well as more advanced “do it yourself musicians” so please be respectful of everyone’s questions. If you have specific questions please comment your question and we will do our best to respond either by commenting back or who knows, it could be a video. New videos every friday.
Video Rating: / 5

Mixing Tips #1: How to widen your Bass in Logic Pro

Here’s a tip on how to give your bass a wider sound when mixing music, and some thoughts on mono/stereo.

Facebook – http://www.facebook.com/weheardrumours
Twitter – http://twitter.com/weheardrumours
——–
Please note I am by no means a professional,
if you have an easier way or any further suggestions
I’d love to hear about it!
Video Rating: / 5

Mixing with EQ: http://mixingwitheq.com
Learn compression: http://learncompression.com
The Pro Audio Files http://theproaudiofiles.com

Tips for creating depth in a mix.

Transcript excerpt:

In this tutorial, we are going to be talking about depth. How to create a sense of front to back image inside your stereo mix.

Now, a stereo mix is essentially a two-dimensional plane, not unlike a painting canvas, and much like any painting, we can create the illusion of three dimensions.

Obviously, in a painting, we do it using things like shading, perspective, size. Well, in music, we do similar things. We use signal processing, like level, EQ, and reverb.

I think it’s fairly obvious how we use level. Things that are louder generally appear closer, things that are quieter generally appear further. That’s pretty self explanatory.

EQ’s a little bit more complicated. There’s something called the dispersion effect, where over distance, high frequencies damp out faster than lower frequencies, except for in very interesting and weird acoustic environments, but for the most part, we’re going to lose more high end over distance, and so if we have things that are generally EQ’d to be darker, they will also appear further away, and things that are very bright are going to appear close.

The last one is going to be reverb. Reverb is sort of complicated, but reverb is the illustration of sound inside of a space, and where you locate that space comes down to a number of different settings, and they are: the level of early reflections, the level of late reflections, and the pre-delay.

And everything sort of plays into it, like the absorption qualities that your individual reverb unit allows you to setup, and things like this, that, and the other, but these are the three main ones.

So, early reflections. Early reflections are the first-order echoes that happen in a reverberant space, so when I speak, the sound waves go out, they hit a boundary, and they bounce back. That’s the early reflections.

The late reflections are my voice goes out, hits a boundary, reflects, hits another boundary, reflects, hits another, and it bounces around this room forming all of these complex reflections. Those are our late reflections.

When we are closer to a source, we generally hear a greater proportion of the early reflections, and a smaller proportion of the late reflections, and conversely, the opposite is true. When we’re further away, we hear more of the late reflections and less of the early reflections, and they seem to blend together more, and it makes sense if you think about that.

You get more of a “boom, slap” type of thing if we’re close to something, and you get more of a convolution of echoes coming together when you’re farther away.

The other thing that happens is the predelay. If I’m very close to a source, you don’t hear any reverberation until that sound travels out, and bounces back, and at about a foot per millisecond, if I’m say, five feet away from my nearest boundary, then I’ll have about a ten second predelay before my first reflections get back to this microphone.

However, if I’m on the other side of the room, the first reflection that say, hits the floor and then bounces back up into the mic is going to get there almost at the exact same time as the actual direct sound of my voice.

So, as we get farther away, pre-delay goes down. When we’re very close, predelay goes up. All of these things come together, and we formulate a system of creating an idea of depth by using all of those processes.
Video Rating: / 5

20 Hit Songwriting Tips from the 2015 ASCAP EXPO

I went to the 10th annual conference of songwriters in Los Angeles last week and was so inspired. Here are 20 Hit Songwriting Career Tips from the 2015 ASCAP EXPO! Even though I reference many current hits, the concepts, I believe, are ones that will last. They don’t have to do with formulas for what hits are but rather the strategies you’ll need to excel in a career writing music. As for hits, who knows if you will achieve those (or even if that’s what you want to achieve), but all this advice comes from a stellar lineup of songwriters: Claudia Brant, Aloe Blacc, Richard Marx, Bill Withers, Sevyn Streeter, No I.D., Judy Stakee, Savan Kotecha, Kevin Cronin, Avicii, Ashley Gorley, Quincy Jones, Ingrid Michaelson, Paul Williams, Anton Monsted, Darrell Brown…

Here is the report on copyright and the music business I mentioned: http://copyright.gov/docs/musiclicensingstudy/copyright-and-the-music-marketplace.pdf

Here’s the Natalia Jiménez video I mentioned: https://www.youtube.com/watch?v=P2zOb0HGdxg

1. Everything takes a long time.
2. Cowrite, cowrite, cowrite! Put your ego aside and find the best vehicle for your melody or lyrics by collaborating.
3. Go where the music business is.
4. Stand up for songwriters. Support the songwriters equity act.
5. Understand the industry. Understand business or work with someone who can take care of that for you (like a publisher). Understand copyright.
6. Perform “self- A&R”.
7. Use your PRO (ASCAP, BMI, SESAC).
8. Find the ambitious, productive people and work with them.
9. Don’t go to clubs to hustle, write songs.
10. Do your homework and ask smarter questions.
11. Believe in yourself.
12. Bill Withers: “Don’t fake the orgasm.” Enjoy what you are doing!
13. The hardest thing to do is be profound and simple.
14. To get certain things done you will need a team and representation.
15. Don’t be good, be great.
16. Feed yourself. Respect your dry spells and mistakes.
17. Be humble.
18. Write at 10 and then back it off. Dont’ try to creep up from zero.
19. You are special.
20. The state of the music industry is that opportunity is at an all time high.
Video Rating: / 5